camera_motion · cell 1 of 14     cell 2 →  

camera_motion — cell 1

axisbinrangedefinition
marginbin0[1.25, 2.448)per class: pan turn/5°, orbit turn/10°, dolly |Δdist|/0.15; static: one bin
saliencebin0[0.0007716, 0.008436)background flow magnitude (battery flow_bg_mag_mean_fw)
contextmoving straight toward or away from the sceneanswer (branch 1)

47 questions in 47 scenes. Judge each question on the video alone; the cell verdict asks whether these questions share the condition the cell name claims.

riA_10005
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.151 in bin0 [1.25, 2.448) · salience: 0.005241 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10005/camera_motion
riA_10011
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.663 in bin0 [1.25, 2.448) · salience: 0.005103 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10011/camera_motion
riA_10018
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.063 in bin0 [1.25, 2.448) · salience: 0.007288 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm orbiting around the scene
riA_10018/camera_motion
riA_10022
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.868 in bin0 [1.25, 2.448) · salience: 0.005357 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm static (not moving)
riA_10022/camera_motion
riA_10025
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.314 in bin0 [1.25, 2.448) · salience: 0.00745 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10025/camera_motion
riA_10029
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.558 in bin0 [1.25, 2.448) · salience: 0.004709 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini orbiting around the scene · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10029/camera_motion
riA_10033
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.192 in bin0 [1.25, 2.448) · salience: 0.006415 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10033/camera_motion
riA_10046
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.751 in bin0 [1.25, 2.448) · salience: 0.00564 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini moving straight toward or away from the scene · qwen static (not moving) · glm moving straight toward or away from the scene
riA_10046/camera_motion
riA_10056
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.977 in bin0 [1.25, 2.448) · salience: 0.006118 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini moving straight toward or away from the scene · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10056/camera_motion
riA_10083
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.616 in bin0 [1.25, 2.448) · salience: 0.005003 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini moving straight toward or away from the scene · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10083/camera_motion
riA_10084
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.359 in bin0 [1.25, 2.448) · salience: 0.00735 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene · margin within 5% of a bin edge
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10084/camera_motion
riA_10092
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.674 in bin0 [1.25, 2.448) · salience: 0.005707 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm orbiting around the scene
riA_10092/camera_motion
riA_10099
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.027 in bin0 [1.25, 2.448) · salience: 0.005716 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10099/camera_motion
riA_10121
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.531 in bin0 [1.25, 2.448) · salience: 0.005266 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen turning in place (panning) · glm moving straight toward or away from the scene
riA_10121/camera_motion
riA_10141
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.759 in bin0 [1.25, 2.448) · salience: 0.006017 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10141/camera_motion
riA_10160
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.362 in bin0 [1.25, 2.448) · salience: 0.007787 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene · margin within 5% of a bin edge
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10160/camera_motion
riA_10163
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.154 in bin0 [1.25, 2.448) · salience: 0.006709 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini orbiting around the scene · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10163/camera_motion
riA_10179
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.983 in bin0 [1.25, 2.448) · salience: 0.006617 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10179/camera_motion
riA_10184
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.864 in bin0 [1.25, 2.448) · salience: 0.005845 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10184/camera_motion
riA_10189
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.759 in bin0 [1.25, 2.448) · salience: 0.005377 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10189/camera_motion
riA_10202
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.72 in bin0 [1.25, 2.448) · salience: 0.006903 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10202/camera_motion
riA_10206
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.085 in bin0 [1.25, 2.448) · salience: 0.007395 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm orbiting around the scene
riA_10206/camera_motion
riA_10217
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.618 in bin0 [1.25, 2.448) · salience: 0.005064 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen static (not moving) · glm orbiting around the scene
riA_10217/camera_motion
riA_10231
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.588 in bin0 [1.25, 2.448) · salience: 0.004416 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini moving straight toward or away from the scene · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10231/camera_motion
riA_10254
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.826 in bin0 [1.25, 2.448) · salience: 0.005402 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10254/camera_motion
riA_10265
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.095 in bin0 [1.25, 2.448) · salience: 0.005965 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10265/camera_motion
riA_10268
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.721 in bin0 [1.25, 2.448) · salience: 0.005597 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10268/camera_motion
riA_10270
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.272 in bin0 [1.25, 2.448) · salience: 0.007197 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10270/camera_motion
riA_10272
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.577 in bin0 [1.25, 2.448) · salience: 0.004844 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen turning in place (panning) · glm moving straight toward or away from the scene
riA_10272/camera_motion
riA_10292
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.678 in bin0 [1.25, 2.448) · salience: 0.005353 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen excluded · glm moving straight toward or away from the scene
riA_10292/camera_motion
riA_10298
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.964 in bin0 [1.25, 2.448) · salience: 0.005767 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10298/camera_motion
riA_10314
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.271 in bin0 [1.25, 2.448) · salience: 0.008145 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene · salience within 5% of a bin edge
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10314/camera_motion
riA_10329
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.416 in bin0 [1.25, 2.448) · salience: 0.007478 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene · margin within 5% of a bin edge
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10329/camera_motion
riA_10335
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.693 in bin0 [1.25, 2.448) · salience: 0.004957 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm orbiting around the scene
riA_10335/camera_motion
riA_10346
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.511 in bin0 [1.25, 2.448) · salience: 0.005538 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10346/camera_motion
riA_10352
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.195 in bin0 [1.25, 2.448) · salience: 0.007993 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen excluded · glm moving straight toward or away from the scene
riA_10352/camera_motion
riA_10354
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.763 in bin0 [1.25, 2.448) · salience: 0.005251 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10354/camera_motion
riA_10362
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.336 in bin0 [1.25, 2.448) · salience: 0.007488 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene · margin within 5% of a bin edge
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10362/camera_motion
riA_10367
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.109 in bin0 [1.25, 2.448) · salience: 0.006532 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini moving straight toward or away from the scene · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10367/camera_motion
riA_10369
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.415 in bin0 [1.25, 2.448) · salience: 0.007104 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene · margin within 5% of a bin edge
models (hidden by default): gemini static (not moving) · qwen static (not moving) · glm moving straight toward or away from the scene
riA_10369/camera_motion
riA_10380
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.753 in bin0 [1.25, 2.448) · salience: 0.006179 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm orbiting around the scene
riA_10380/camera_motion
riA_10387
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.736 in bin0 [1.25, 2.448) · salience: 0.005253 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10387/camera_motion
riA_10400
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.612 in bin0 [1.25, 2.448) · salience: 0.005023 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10400/camera_motion
riA_10405
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.713 in bin0 [1.25, 2.448) · salience: 0.004956 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen moving straight toward or away from the scene · glm moving straight toward or away from the scene
riA_10405/camera_motion
riA_10416
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 1.678 in bin0 [1.25, 2.448) · salience: 0.005932 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini static (not moving) · qwen orbiting around the scene · glm orbiting around the scene
riA_10416/camera_motion
riA_10427
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.091 in bin0 [1.25, 2.448) · salience: 0.007311 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene
models (hidden by default): gemini orbiting around the scene · qwen orbiting around the scene · glm moving straight toward or away from the scene
riA_10427/camera_motion
riA_10437
How does the camera move during the video?
A static (not moving)  |  B orbiting around the scene  |  C moving straight toward or away from the scene ✔  |  D turning in place (panning)
margin: 2.123 in bin0 [1.25, 2.448) · salience: 0.008158 in bin0 [0.0007716, 0.008436) · context: moving straight toward or away from the scene · salience within 5% of a bin edge
models (hidden by default): gemini moving straight toward or away from the scene · qwen excluded · glm moving straight toward or away from the scene
riA_10437/camera_motion
Cell verdict — do the members share the claimed condition, and is the bin placed sensibly?

  cell 2 →   all cells of camera_motion